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Fan, M. - X., Chang, M., Kuo, R., & Heh, J.-S. (2010). Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. Changchun: Springer LNCS.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2010). CAMEG – A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job Training. Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, , 341–345.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2010). Context-awareness Learning Activity Generation and its Agents in a Mobile Educational Game. In Asia-Pacific Conference on Technology Enhanced Learning. Osaka.
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Cutrone, L. & C., M. (2010). Automarking: Automatic Assessment of Open Questions. In 10th IEEE International Conference on Advanced Learning Technologies (pp. 143–147). Sousse.
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Chang, M. & K. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. In the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 103–107). Kaohsiung.
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