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Author Title Year Publication Impact Factor Volume (up) Pages
Werneck, E., & Chang, M Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company 2009 In the Proceedings of the 4th International Conference on E-Learning and Games 176-183
Lin, Y.-C.,Liu, T.-C., Chang, M., & Yeh,S.-P. Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games 2009 In the Proceedings of the 4th International Conference on E-Learning and Games 512-517.
Kuo, C.-W., Yang,J.-M., Lin, Q.-P., & Chang, M. E-Learning: The Strategies of Learning Culture and Arts 2009 In the Proceedings of the 4th International Conference on E-Learning and Games 101-107
Chen, P., Kuo, R., Chang, M., & Heh, J.-S. Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. 2009
Lin,C.-H., Liu,E.Z.-F., Cheng,S.-S., Ko,H.-W., & Chang,M. To Be an e-Tutor Or Not to Be an e-Tutor 2008 In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working) 149-153