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Author Chang, M., Wu, S., & Heh, J.-S.
Title Making the Real World as a Game World to Learners by applying Game-based Learning Scenes into Ubiquitous Learning Environment Type Journal Article
Year 2008 Publication Transaction on Edutainment. Abbreviated Journal
Volume (up) Issue Pages , 261-277
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Publisher Springer-Verlag. Place of Publication Berlin Editor
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Impact Factor Approved no
Call Number AU @ pinkyshres @ Serial 184
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Author Clemens,C., Chang, M., Wen, D., Kumar, V., Lin, O., & Kinshuk
Title Traces of writing competency – surfing the classroom, social, and virtual worlds Type Conference Article
Year 2011 Publication IEEE International Conference on Advanced Learning Technologies Abbreviated Journal
Volume (up) Issue Pages 625-626
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Publisher the 11th IEEE International Conference on Advanced Learning Technology Place of Publication Athens, GA, USA Editor
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Impact Factor Approved no
Call Number AU @ pinkyshres @ Serial 190
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Author Kuo, R., Ying, K., Chang, M., & Heh, J.-S.
Title Design Electronic Botany Worksheet Generation based on Bloom's Taxonomy for Mobile Learning Type Conference Article
Year 2011 Publication In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011) Abbreviated Journal
Volume (up) Issue Pages 192-194
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Publisher the 11th IEEE International Conference on Advanced Learning Technology Place of Publication Athens, GA, USA Editor
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Impact Factor Approved no
Call Number AU @ pinkyshres @ Serial 191
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Author Jones,D.A., & Chang, M.
Title Educational Massively Multiplayer Online Role Playing Game for Teaching Youth Finance Type Journal Article
Year 2011 Publication In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology Abbreviated Journal
Volume (up) Issue Pages 221-223
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Publisher the 11th IEEE International Conference on Advanced Learning Technology Place of Publication Athens, GA, USA Editor
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Impact Factor Approved no
Call Number AU @ pinkyshres @ Serial 192
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Author Lu,C., Chang,M., Kinshuk, Huang,E., & Chen,C.-W
Title Architecture and Collaborations among Agents in Mobile Educational Game Type Conference Article
Year 2010 Publication In the Proceedings of the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication 2011 (PerCom 2011) Abbreviated Journal
Volume (up) Issue Pages 171-175
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Publisher the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication Place of Publication Seattle, WA, USA Editor
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Impact Factor Approved no
Call Number AU @ pinkyshres @ Serial 194
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