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Wu, S., Chang, M., & Heh, J.-S. (2008). Game-based Learning Scenes Design for Individual User in Ubiquitous Learning Environment. In In the Proceedings of the 3rd International Conference on E-Learning and Games (pp. 451–462). Nanjing, China: In the Proceedings of the 3rd International Conference on E-Learning and Games.
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Wu, S., Chang, A., Chang, M., Yen, Y.-R., & Heh, J.-S. (2008). Identifying Personalized Context-aware Knowledge Structure for Individual User in Ubiquitous Learning Environment. In In the Proceedings of the 5th International Conference on Wireless, Mobile and Ubiquitous Technologies in Education (pp. 95–99). Beijing, China: In the Proceedings of the 5th International Conference on Wireless, Mobile and Ubiquitous Technologies in Education.
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Wang, H. (2010). implement mobile learning at open universities, in Open Source Mobile Learning. In Li Chao (Ed.), Mobile Linux Applications. IGI Global.
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Wang, H. (2011). A guide of assistive technology for teachers, in Communication Technology for Students in Special Education or Gifted Programs. In Joan Aitkin (Ed.),. IGI Global.
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Wang, H. & P., D. Implement virtual programming lab with cloud computing for Web-based distance education, accepted for a book entitled Cloud computing for teaching and learning: strategies for design and implementation. In Li Chao (Ed.),. IGI Global.
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