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Author Title Year Publication Impact Factor Volume Pages
Reiners, T.; Wood, L.; Dron, J. From chaos towards sense: A Learner-centric Narrative Virtual Learning Space 2014 From chaos towards sense: A Learner-centric Narrative Virtual Learning Space Gamification for Human Factors Integration: Social 242-258
Dron, J.; Anderson, T. Agoraphobia and the modern learner 2014 Agoraphobia and the modern learner Reusing Open Resources
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. Context-Aware Mobile Role Playing Game for Learning 2014 131-146
Chang, T.-W.; Kurcz, J.; El-Bishouty, M.M.; Kinshuk; Graf, S. Adaptive and Personalized Learning Based on Students' Cognitive Characteristics 2014 77-97
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. The Effect of Story in Mobile Educational Game 2014 55-76