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Tan, Q., Kinshuk, Kuo, Y.-H., Jeng, Y.-L. Wu, P.-H., Huang, Y.-M., Liu, T.-C., & Chang., M. (2009). Location-Based Adaptive Mobile Leaning Research Framework and Topics. In In the Proceedings of the 12th IEEE International Conference on Computational Science and Engineering (pp. 140–147). Vancouver, Canada: In the Proceedings of the 12th IEEE International Conference on Computational Science and Engineering.
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Werneck, E., & Chang, M. (2009). Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 176–183). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games.
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Lin, Y. - C., Liu, T.-C., Chang, M., & Yeh, S.-P. (2009). Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 512–517.). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games,.
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Kuo, C. - W., Yang, J.-M., Lin, Q.-P., & Chang, M. (2009). E-Learning: The Strategies of Learning Culture and Arts. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 101–107). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games.
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Chen, P., Kuo, R., Chang, M., & Heh, J.-S. (2009). Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations.. Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games.
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