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Kuo, Y. - H. T., Q., Kinshuk, Huang, Y-H, Liu, T.-C, & Chang, M. (2008). Learning by Collaborative Creating of Authentic Examples. In n the Proceedings of Doctoral Student Consortium for CUMTEL & DIGITEL, in the 16th International Conference on Computers in Education, (ICCE 2008). Taipei: the ICCE Conference.
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Clemens, C., Chang, M., Wen, D., Kumar, V., Lin, O., & Kinshuk. (2011). Traces of writing competency – surfing the classroom, social, and virtual worlds. In IEEE International Conference on Advanced Learning Technologies (pp. 625–626). Athens, GA, USA: the 11th IEEE International Conference on Advanced Learning Technology.
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Kuo, R., Ying, K., Chang, M., & Heh, J.-S. (2011). Design Electronic Botany Worksheet Generation based on Bloom's Taxonomy for Mobile Learning. In In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011) (pp. 192–194). Athens, GA, USA: the 11th IEEE International Conference on Advanced Learning Technology.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2010). Architecture and Collaborations among Agents in Mobile Educational Game. In In the Proceedings of the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication 2011 (PerCom 2011) (pp. 171–175). Seattle, WA, USA: the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication.
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Kuo, R., Chang, M., Kinshuk, & Liu, E. Z.-F. (2010). Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment. In In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010) (pp. 351–355). ), Putrajaya, Malaysia: In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education,.
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