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Bacca, J., Baldiris, S., Fabregat, R., Kinshuk, & Graf, S. (2015). Mobile Augmented Reality in Vocational Education and Training. Procedia Computer Science, 75, 49–58.
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Doherty, L., Whitney, M., Shakya, J., Jordanov, M., Lougheed, P., Brokenshire, D., et al. (2005). Mixed-initiative in computer games: Algorithmic content creation in open-ended worlds. In D. W. Aha, & G. Tecuci (Eds.), (pp. 46–50). Mixed Initiative Problem-Solving Assistants, The American Association of Artificial Intelligence Fal. Menlo Park, California: The AAAI Press.
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Doherty, L., Whitney, M., Shakya, J., Jordanov, M., Lougheed, P., Brokenshire, D., et al. (2005). Mixed-initiative in computer games: Algorithmic content creation in open-ended worlds. In D. W. Aha, & G. Tecuci (Eds.), (pp. 46–50). Mixed Initiative Problem-Solving Assistants, The American Association of Artificial Intelligence Fal. Menlo Park, California: The AAAI Press.
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Doherty, L., & Kumar, V. (2005). Mixed-initiative and ontology-based agents as learning objects in educational games. Poster at the I2LOR – E-Learning for the Future: from Content to Services, 2nd Annual Scientific Con.
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Doherty, L., & Kumar, V. (2005). Mixed-initiative and ontology-based agents as learning objects in educational games. Poster at the I2LOR – E-Learning for the Future: from Content to Services, 2nd Annual Scientific Con.
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