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Abaza, M. & A., D. (2009). The effect of Machine Virtualization on the Environmental Impact of Desktop Environments.
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Huang, S. - J., Hung, W.-C., Chang, M., & Chang, J. (2009). The Effect of an Internet-Based, Stage-Matched Message Intervention on Young Taiwanese Women's Physical Activity. Journal of Health Communication, 14(3), 210–227.
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Dron, J., & Anderson, T. (2014). The Distant Crowd. International Journal of Learning and Media, 4(3).
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Bagheri, E., & Ghorbani, A.A. (2010). The Analysis and Management of Non-Canonical Requirement Specifications through a Belief Integration Game. Knowledge and Information Systems: An International Journal, 22(1).
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Ross, T., Chang, T. - W., Ives, C., Parker, N., Han, A., & Graf, S. (2016). The Academic Analytics Tool: Workflow and Use Cases. Innovations in Smart Learning. Springer Singapore.
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