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Chang, M., Kuo, R., Kinshuk, Chen, G.-D., & Hirose, M. (2009). Learning by Playing – Game-based Education System Design and Development. Berlin: Springer.
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Chang, M. & K., C-W. (2009). Learning Culture and Language through ICTs: Methods for Enhanced Instruction, Hershey. Information Science Reference, .
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Wu, S., Chang, A., Chang, M., Yen, Y.-R., & Heh, J.-S. (2010). Learning Historical and Cultural Contents via Mobile Treasure Hunting in Five-harbor District of Taina. In the Proceedings of the 6th IEEE International Workshop on International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education, , 213–215.
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Dron, J., & Anderson, T. (2013). Learning in a Distance Teaching Community: A Case Study. Site 2013, .
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Brokenshire, D., & Kumar, V. (2009). Learning models of self-regulated learning. In Proceedings of the International Conference on Artificial Intelligence in Education (AIED 09) (pp. 257–264).
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