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Wu, S., Chang, M., & Heh, J.-S. (2008). Game-based Learning Scenes Design for Individual User in Ubiquitous Learning Environment. In In the Proceedings of the 3rd International Conference on E-Learning and Games (pp. 451–462). Nanjing, China: In the Proceedings of the 3rd International Conference on E-Learning and Games.
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Wu, Z. - H., Zhu, Z-T., Chang, M., & Wu, Y-H. (2008). Gaps between Metadata Standards of Learning Objects and Educational Needs of Multimedia Learning Resources. In In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working) (pp. 177–182). Cairo, Egypt: In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES.
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Essalmi, F., Ayed, L. J. B., Jemni, M., Graf, S., & Kinshuk. (2015). Generalized metrics for the analysis of E-learning personalization strategies. Computers in Human Behavior, 48, 310–322.
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Liu, C. - L., Kuo, R., Chang, M., & Heh, J.-S. (2008). Generating Interest-based Learning Paths based on Information Theory. In In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4235–4242). Vienna, Austria: In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications.
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Kuo, R., Chang, M., Heh, J.-S., & Huang, A.-H. (2007). Generating Location-awareness Items in Mobile Learning Environment. In In the Proceedings of the 8th International Conference on Information Technology Based Higher Education & Training (pp. 232–236). Kumamoto.
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