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Chang, M., Wu, S., & Heh, J.-S. (2008). Making the Real World as a Game World to Learners by applying Game-based Learning Scenes into Ubiquitous Learning Environment. Transaction on Edutainment., , , 261–277.
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Heh, J. - S., Chen, J.-C. and Chang, M. (2008). Designing a Decompositional Rule Extraction Algorithm for Neural Networks with Bound Decomposition Tree. Neural Computing and Applications, 17(3), 297–309.
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Heh, J. - S., Li, S.-C., Chang, J.-C. and Chang, M. (2008). Providing Students Hints and Detecting Mistakes Made by Students in Virtual Experiment Environment. IEEE Transactions on Education, 51(1), 61–68.
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Heh, J. - S., Li, S.-C., Chang, A., Chang, M. and Liu, T.-C. (2008). Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture. International Journal of Educational Technology & Society, 11(1), 29–44.
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Chuang, C. - K., Chang, M., Wang, C.-Y., Chung, W.-C., & Chen., G.-D. (2008). E-Learning Applied to Pilot Training in the TransAsia Airway. AACE International Journal on E-Learning, 7(1), 23–39.
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