Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game |
2011 |
In the Proceedings of the 5th European Conference on Game-Based Learning |
|
|
358-367 |
Werneck, E.,& M Chang, M. |
A Flash-based Game for Employee Doing On-the-Job Training |
2011 |
In the Proceedings of the 6th International Conference on E-Learning and Games |
|
|
522-526 |
Chang, M., Chung, I., & Heh, J.-S. |
The sensory architecture in virtual creatures. |
1999 |
Journal of Computer |
|
|
90-98 |
Li, S.-C., Hsu, C.-K., Chang, M., & Heh, J.-S. |
Competency-Based Training Virtual Classroom for Vocational Training on WWW. Tamkang |
1999 |
Journal of Science and Engineering |
|
2 |
119-132 |
Kuo,R., Lien, W.-P., Chang,M., & Heh, J.-S. |
Analyzing Problem's Difficulty based on Neural Networks and Knowledge Map |
2004 |
International Journal of Educational Technology & Society |
|
7 |
124-132 |