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Author Title Year Publication Impact Factor Volume Pages
Chen, P., Kuo, R., Chang, M., & Heh, J.-S. Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. 2009 Transactions on Edutainment, III, 116-128
Bagheri, E., & Ghorbani, A.A UML-CI: A Reference Model for Profiling Critical Infrastructure Systems 2010 information Systems Frontiers 12(2) 115-139
Kinshuk; Graf, S. Ubiquitous Learning 2012 3361-3363
Ross, T.; Chang, T.-W.; Ives, C.; Parker, N.; Han, A.; Graf, S. The Academic Analytics Tool: Workflow and Use Cases 2016 231-236
Graf, S.; Lachance, P.; Mishra, B. Integrating Motivational Techniques into Learning Management Systems 2015 173-184