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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2010). Context-awareness Learning Activity Generation and its Agents in a Mobile Educational Game. In Asia-Pacific Conference on Technology Enhanced Learning. Osaka.
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Cutrone, L. & C., M. (2010). Automarking: Automatic Assessment of Open Questions. In 10th IEEE International Conference on Advanced Learning Technologies (pp. 143–147). Sousse.
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Chang, M. & K. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. In the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 103–107). Kaohsiung.
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Lin, C. - H., Liu, E.Z.-F., Cheng, S.-S., Ko, H.-W., & Chang, M. (2008). To Be an e-Tutor Or Not to Be an e-Tutor. In the 7th WSEAS International Conference on E-ACTIVITIES (pp. 149–153). Cairo.
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Chang, Y. - F., Liu, E. Z-F., & Chang, M. (2008). The Pilot of Self Presentation and Self Disclosure with Blogging. In the 7th WSEAS International Conference on E-ACTIVITIES (pp. 172–176). Cairo.
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