Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Chang, M., Chung, I., & Heh, J.-S. |
The sensory architecture in virtual creatures. |
1999 |
Journal of Computer |
|
|
90-98 |
Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game |
2011 |
In the Proceedings of the 5th European Conference on Game-Based Learning |
|
|
358-367 |
Wu,M.-C., Chang, M.,Ji Heh,J.-S. & Kinshuk |
Landmark-based Navigation System for Mobile Devices Have No Built-in GPS Receiver and Compass |
2011 |
In the Proceedings of the 10th World Conference on Mobile and Contextual Learning |
|
|
|
Kinshuk, Chang, M., Dron, J., Graf, S., Kumar, V., Lin, O., Tan, Q., Wen, D., & Yang, G. |
Transition from e-learning to u-learning: innovations and personalization issues |
2011 |
In the Proceedings of the 3rd IEEE International Conference on Technology for Education |
|
|
26-31 |
Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
CAMEG – A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job Training |
2010 |
Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education |
|
|
341-345 |