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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2011). Usability of Context-Aware Mobile Educational Game. Knowledge Management & E-Learning, 3(3), 448–477.
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Liu, D., & Chang, M. (2011). Next-Stop Recommendation to Travelers according to Their Sequential Wandering Behaviours. Journal of Internet Technology, 12(1), 171–179.
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Kuo, R., & Chang, M. (2009). Elementary Level Botanical Item Generation. IEEE Learning Technology Newslette, 11(3), 7–9.
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Huang, S. - J., Hung, W.-C., Chang, M., & Chang, J. (2009). The Effect of an Internet-Based, Stage-Matched Message Intervention on Young Taiwanese Women's Physical Activity. Journal of Health Communication, 14(3), 210–227.
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Chang, M., Wang, C-Y., & Chen, G.-D. (2009). National Program for e-Learning. Educational Technology & Society, 12(1), 5–17.
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