Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Werneck, E.; Chang, M. |
A flash-based on-the-job training game |
2013 |
|
|
6 |
229 |
Kuo, R., Chang, M., Kinshuk, & Liu, E. Z.-F. |
Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment |
2010 |
In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010) |
|
|
351-355 |
Fan, M.-X., Chang, M., Kuo, R., & Heh, J.-S. |
Using Story-based Virtual Experiment to Help Students Building Their Science Process Skills |
2010 |
In the Proceedings of the AACE 22th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2010) |
|
|
3350-3355 |
Liu, C.-L, Kuo,R., Chang,M., & Heh, J.-S. |
Generating Interest-based Learning Paths based on Information Theory |
2008 |
In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications |
|
|
4235-4242 |
Chen, S.-B., Kuo, R., Chang, M., Liu, T.-C. & Heh, J.-S. |
Developing True/False Test Sheet Generating System with Diagnosing Basic Cognitive Ability |
2008 |
|
|
|
5740-5748 |