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Graf, S. & K. (2008). Analysing the Behaviour of Students in Learning Management Systems with respect to Learning Styles. In P. Mylonas M. A. M. Wallace (Ed.), Advanced in Semantic Media Adaptation and Personalization (Vol. 93, pp. 53–74). Berlin: Springer.
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Werneck, E., & M Chang, M. (2011). A Flash-based Game for Employee Doing On-the-Job Training. In In the Proceedings of the 6th International Conference on E-Learning and Games (pp. 522–526). Taipei: Springer.
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Dron, J., & Anderson, T. (2015). Learning and Teaching with Social Media. In Kinshuk, & R. Huang (Eds.), Learning and Teaching with Social Media (Vol. Ubiquitous Learning Environments and Technologies, pp. 15–30). Springer.
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Dron, J. (2012). Social Navigation for Learning in Immersive Worlds. In A. Hebbel-Seeger, T. Reiners, & D. Schäffer (Eds.), Social Navigation for Learning in Immersive Worlds (Vol. 3D Virtual Environments for Education and Business). New York: Springer.
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Chang, M., & Li, Y. (2014). Smart Learning Environments. (pp. 1–17). Springer.
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