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Chang, C., Wu, S., Chang, M. & Heh, J.-S. (2008). Activity Generator for Informal Learning in Museum. In the 7th WSEAS International Conference on E-ACTIVITIES (pp. 189–194). Cairo.
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Lin, F., Kinshuk, & Dutchuk, M. (2009). Multiagent architecture for incorporating adaptivity feature into 3D learning environments. In The 6th International Workshop on Mobile and Ubiquitous Learning Environments (pp. 33–35). Canada: Athabasca University.
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Esmahi, L., Holt, P., Wang, H. & Abaza, M. (2002). An essay in e-learning tools categorization. the 5th IASTED International conference on Computers and Advanced Technology in Education, , 506–509.
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Chang, M. & K. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. In the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 103–107). Kaohsiung.
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Badidi, E., Serhani, M.A. & Esmahi, L. (2005). A Queuing Model for Service Selection of Multi-classes QoS-aware Web Services. In the 3rd IEEE European Conference on Web Services (pp. 204–212). Växjö, Sweden.
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