|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Fan, M.-X., Chang, M., Kuo, R., & Heh, J.-S. |
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics |
2010 |
In the Proceedings of the 5th International Conference on E-Learning and Games, (Edutainment 2010) |
|
|
307-316 |
|
|
Fan, M.-X., Chang, M., Kuo, R., & Heh, J.-S. |
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics |
2010 |
In the Proceedings of the 5th International Conference on E-Learning and Games |
|
|
307-316 |
|
|
Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game |
2011 |
In the Proceedings of the 5th European Conference on Game-Based Learning |
|
|
358-367 |
|
|
Werneck, E., & Chang, M |
Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company |
2009 |
In the Proceedings of the 4th International Conference on E-Learning and Games |
|
|
176-183 |
|
|
Lin, Y.-C.,Liu, T.-C., Chang, M., & Yeh,S.-P. |
Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games |
2009 |
In the Proceedings of the 4th International Conference on E-Learning and Games |
|
|
512-517. |
|