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Fan, M. - X., Chang, M., Kuo, R., & Heh, J.-S. (2010). Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. In the Proceedings of the 5th International Conference on E-Learning and Games, (Edutainment 2010), , 307–316.
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Fan, M. - X., Chang, M., Kuo, R., & Heh, J.-S. (2010). Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. Changchun: Springer LNCS.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2011). Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game. In In the Proceedings of the 5th European Conference on Game-Based Learning (pp. 358–367). Athens.
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Werneck, E., & Chang, M. (2009). Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 176–183). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games.
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Lin, Y. - C., Liu, T.-C., Chang, M., & Yeh, S.-P. (2009). Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 512–517.). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games,.
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