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Chang, M., Tan, Q., Liu, T.-C., & Lin, O. (2008). Multi-Agent Architecture-based Location-aware Service Project for Ubiquitous Learning. In In the Proceedings of Workshop on Ubiquitous Learning Models for K-12, Higher Education, and Adult Education, in the 16th ICCE (pp. 233–240). Taipei.
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Kuo, R., Chang, M., Kinshuk, & Liu, E. Z.-F. (2010). Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment. In In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010) (pp. 351–355). ), Putrajaya, Malaysia: In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education,.
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Kuo, Y. - H., Tan, Q., Kinshuk, Huang, Y.-M., Liu, T.-C. and Chang, M. (2008). Collaborative Creation of Authentic Examples with Location for U-learning. In In the Proceedings of the IADIS International Conference on e-Learning 2008 (Vol. 2, pp. 16–20). Amsterdam, Netherlands: . In the Proceedings of the IADIS International Conference on e-Learning 2008.
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Kuo, Y. - H. T., Q., Kinshuk, Huang, Y-H, Liu, T.-C, & Chang, M.Y-H. Tan, Q., Kinshuk, Huang, Y-H, Liu, T.-C, & Chang, M. (2008). Collaborative Creation of Authentic Examples with Location for U-learning. In the Proceedings of the IADIS International Conference on e-Learning, 2, 16–20.
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Li, S. - C., Chu, K.-K., & Chang, M. (2009). Applying Formal Concept Analysis to Teaching Material Extraction. In In the Proceedings of the AACE World Conference on E-Learning in Corporate, Government, Healthcare & Higher Education (pp. 481–487).
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