|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Werneck, E.,& M Chang, M. |
A Flash-based Game for Employee Doing On-the-Job Training |
2011 |
In the Proceedings of the 6th International Conference on E-Learning and Games |
|
|
522-526 |
|
|
Wu, S., Chang, A., Chang, M., Yen, Y.-R., & Heh, J.-S. |
Identifying Personalized Context-aware Knowledge Structure for Individual User in Ubiquitous Learning Environment |
2008 |
In the Proceedings of the 5th International Conference on Wireless, Mobile and Ubiquitous Technologies in Education |
|
|
95-99 |
|
|
Fan, M.-X., Chang, M., Kuo, R., & Heh, J.-S. |
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics |
2010 |
In the Proceedings of the 5th International Conference on E-Learning and Games, (Edutainment 2010) |
|
|
307-316 |
|
|
Fan, M.-X., Chang, M., Kuo, R., & Heh, J.-S. |
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics |
2010 |
In the Proceedings of the 5th International Conference on E-Learning and Games |
|
|
307-316 |
|
|
Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game |
2011 |
In the Proceedings of the 5th European Conference on Game-Based Learning |
|
|
358-367 |
|