|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Kumar, V. |
Process guide for students for interdisciplinary work in computer science/informatics, 2nd edition |
2011 |
Journal of educational technology & society |
|
14 |
287-288 |
|
|
Kumar, V.S.; Anjaneyulu, K.S.R.; Gupte, U.A. |
Vidya: A situated CALL environment |
1997 |
Computer assisted language learning |
|
10 |
149-172 |
|
|
Kumar, V. |
Process guide for students for interdisciplinary work in computer science/informatics, 2nd edition |
2011 |
Journal of educational technology & society |
|
14 |
287-288 |
|
|
Chang, M.; Lachance, D.; Lin, F.; Al-Shamali, F.; Chen, N.-S. |
Enhancing Orbital Physics Learning Performance through a Hands-on Kinect Game |
2015 |
|
|
40 |
1-12 |
|
|
Bagheri, E., & Ghorbani, A.A |
A Model for the Integration of Prioritized Knowledge Bases through Subjective Belief Games |
2010 |
IEEE Transactions on Systems, Man and Cybernetics, Part A: Systems and Humans |
|
40(6) |
|
|