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Bernard, J., Chang, T. - W., Popescu, E., & Graf, S. (2015). Using Artificial Neural Networks to Identify Learning Styles. Lecture Notes in Computer Science. Springer International Publishing.
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Nakic, J., Graf, S., & Granic, A. (2013). Exploring the Adaptation to Learning Styles: The Case of AdaptiveLesson Module for Moodle. Lecture Notes in Computer Science. Springer Berlin Heidelberg.
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Werneck, E., & M Chang, M. (2011). A Flash-based Game for Employee Doing On-the-Job Training. In In the Proceedings of the 6th International Conference on E-Learning and Games (pp. 522–526). Taipei: Springer.
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Lin, Y. - C., Liu, T.-C., Chang, M., & Yeh, S.-P. (2009). Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 512–517.). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games,.
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Esmahi, L., Holt, P., Wang, H., & Abaza, M. (2002). An essay in e-learning tools categorization, in Proceedings of the IASTED.506–509.
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