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Chang, M., Wu, S., & Heh, J.-S. (2008). Making the Real World as a Game World to Learners by applying Game-based Learning Scenes into Ubiquitous Learning Environment. Transaction on Edutainment., , , 261–277.
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R. Fenrich, F. R., Waters, C.L, Connors, M., & Bredeson, C. (2006). Ionospheric Signatures of ULF waves: Passive Radar Techniques. Magnetospheric ULF Waves: Synthesis and New Directions, 169, 259–272.
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Badidi, E., Serhani, M.A., Elkoutbi, M. & Esmahi, L. (2008). Practical Load Distribution Models for Web Services based environments. In the IEEE International MCETECH Conference on e-Technologies (pp. 258–261). Montreal.
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Bagheri, E., & Ghorbani, A.A. (2010). An Exploratory Classification of Applications in the Realm of Collaborative Modeling and Design. Information Systems and e-Business Management, 8(3), 257–286.
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Brokenshire, D., & Kumar, V. (2009). Learning models of self-regulated learning. In Proceedings of the International Conference on Artificial Intelligence in Education (AIED 09) (pp. 257–264).
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