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Boskovic, M., Bagheri, E., Gasevic, D., Mohabbati, B., Kaviani, N., & Hatala, M. (2010). Automated Staged Configuration with Semantic Web Technologies. International Journal of Software Engineering and Knowledge Engineering, 20(4), 459–484.
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Esmahi, L., Dini, P. & Bernard, J.C. (1999). A negotiation approach for mobile agents used in managing telecommunication network services. (pp. 455–476). Ottawa,.
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Wu, S., Chang, M., & Heh, J.-S. (2008). Game-based Learning Scenes Design for Individual User in Ubiquitous Learning Environment. In In the Proceedings of the 3rd International Conference on E-Learning and Games (pp. 451–462). Nanjing, China: In the Proceedings of the 3rd International Conference on E-Learning and Games.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C.-W. (2011). Usability of Context-Aware Mobile Educational Game. Knowledge Management & E-Learning, 3(3), 448–477.
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Govindarajan, K., Boulanger, D., Seanosky, J., Bell, J., Pinnell, C., Kumar, V. S., et al. (2015). Performance Analysis of Parallel Particle Swarm Optimization Based Clustering of Students. (pp. 446–450). Advanced Learning Technologies (ICALT), 2015 IEEE 15th International Conference on Advanced Learning. Ieee.
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