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El Kadi, M., & Kumar, V. (2010). A Model to Evaluate Instructional Design Using Bayesian Belief Networks, 9th International Conference on Information Technology Based Higher Education and Training. (pp. 1–8). Cappadocia, Turkey.
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Spector, J. M., & Kinshuk. (2011). Learning to Solve Problems in the Digital Age: Introduction. In Multiple Perspectives on Problem Solving and Learning in the Digital Age (pp. 1–8). New York: Springer.
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Badidi, E. & E., L. (2008). Contract Negotiation in E-marketplaces. In Margherita Pagani (Ed.), Idea Group Inc. (IGI) (2nd ed., pp. 1–16).
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Esmahi, L. (2007). An Agent-Based Framework for Personalized E-Learning Services (Vol. 2).
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Chang, M., Lachance, D., Lin, F., Al-Shamali, F., & Chen, N. - S. (2015). Enhancing Orbital Physics Learning Performance through a Hands-on Kinect Game. Ted Egitim Ve Bilim, 40(180), 1–12.
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