|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Wu, S., Chang, A., Chang, M., Yen, Y.-R., & Heh, J.-S. |
Learning Historical and Cultural Contents via Mobile Treasure Hunting in Five-harbor District of Taina |
2010 |
In the Proceedings of the 6th IEEE International Workshop on International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education |
|
|
213-215 |
|
|
Wu, S., Chang, A., Chang, M., Yen, Y.-R., & Heh, J.-S. |
Identifying Personalized Context-aware Knowledge Structure for Individual User in Ubiquitous Learning Environment |
2008 |
In the Proceedings of the 5th International Conference on Wireless, Mobile and Ubiquitous Technologies in Education |
|
|
95-99 |
|
|
Winne, P.H.; Nesbit, J.C.; Kumar, V.; Hadwin, A.F.; Lajoie, S.P.; Azevedo, R.; Perry, N.E. |
Supporting self-regulated learning with gStudy software: The learning kit project |
2006 |
Technology, instruction, cognition and learning |
|
3 |
105-113 |
|
|
Winne, P.H.; Nesbit, J.C.; Kumar, V.; Hadwin, A.F.; Lajoie, S.P.; Azevedo, R.; Perry, N.E. |
Supporting self-regulated learning with gStudy software: The learning kit project |
2006 |
Technology, instruction, cognition and learning |
|
3 |
105-113 |
|
|
Werneck, E.; Chang, M. |
A flash-based on-the-job training game |
2013 |
|
|
6 |
229 |
|