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Author ![sorted by Author field, descending order (down)](img/sort_desc.gif) |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
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MacGregor, J. & Leung, S. |
Pathfinding strategy for multiple non-playing characters in 2.5 D game worlds |
2009 |
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Lu,C., Chang,M., Kinshuk, Huang,E., & Chen,C.-W |
Architecture and Collaborations among Agents in Mobile Educational Game |
2010 |
In the Proceedings of the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication 2011 (PerCom 2011) |
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171-175 |
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Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
Context-Aware Mobile Role Playing Game for Learning |
2014 |
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131-146 |
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Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
The Effect of Story in Mobile Educational Game |
2014 |
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55-76 |
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Lu, C., Chang, M., Kinshuk, Huang,E., & Chen, C.-W. |
CAMEG – A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job Training |
2010 |
Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education |
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341-345 |
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