Records |
Author |
Reiners, T.; Wood, L.; Dron, J. |
Title |
From chaos towards sense: A Learner-centric Narrative Virtual Learning Space |
Type |
Book Chapter |
Year |
2014 |
Publication |
From chaos towards sense: A Learner-centric Narrative Virtual Learning Space |
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Volume |
Gamification for Human Factors Integration: Social |
Issue |
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Pages |
242-258 |
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Publisher |
Igi |
Place of Publication |
Hershey, US |
Editor |
Bishop, J. |
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Call Number |
AU @ jond @ |
Serial |
748 |
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Author |
Ostashewski, N.; Dron, J.; Howell, J. |
Title |
Building open learning opportunities: The Participating in the Digital Age cMOOC design case |
Type |
Journal Article |
Year |
2014 |
Publication |
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Volume |
World Conference on Educational Multimedia, Hyperm |
Issue |
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Pages |
2480-2484 |
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Abstract |
This paper reports on the development and utilization of an innovative learning platform developed to support the flexible delivery of a connectivist-style Massive Open Online Course or cMOOC. The social media platform, implemented as the Curtin Learning Commons (www.curtincommons.com) was developed as a customized Elgg social software instance on a cloud-hosted server. The Participating in the Digital Age (PDA MOOC) was designed to utilize a wide variety of the social media tools available, providing learners with inquiry style learning tasks over a six-week period. Innovations in the learning environment on the institutional side include the presentation of a fully open learning space with almost limitless combinations of configurable tools available for the designers to present resources and activities to learners. Innovations on the learner side include detailed customization of the learning space and choice of tools, spaces, and open-ness of content posted. |
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AU @ jond @ |
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753 |
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Author |
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
Title |
Context-Aware Mobile Role Playing Game for Learning |
Type |
Book Chapter |
Year |
2014 |
Publication |
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Volume |
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Issue |
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Pages |
131-146 |
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Publisher |
Springer Berlin Heidelberg |
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The New Development of Technology Enhanced Learning |
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http://id.crossref.org/isbn/978-3-642-38291-8 |
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AU @ kstauff @ |
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774 |
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Author |
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
Title |
The Effect of Story in Mobile Educational Game |
Type |
Book Chapter |
Year |
2014 |
Publication |
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Issue |
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Pages |
55-76 |
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Springer Berlin Heidelberg |
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Ubiquitous Learning Environments and Technologies |
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http://id.crossref.org/isbn/ |
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AU @ kstauff @ |
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863 |
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Author |
Kumar, V.; Boulanger, D.; Seanosky, J.; Kinshuk; Panneerselvam, K.; Somasundaram, T.S. |
Title |
Competence analytics |
Type |
Journal Article |
Year |
2014 |
Publication |
Journal of computers in education |
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Volume |
1 |
Issue |
4 |
Pages |
251-270 |
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Call Number |
AU @ vivek @ |
Serial |
873 |
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