|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
El-Bishouty, M.M.; Saito, K.; Chang, T.; Kinshuk; Graf, S. |
Teaching Improvement Technologies for Adaptive and Personalized Learning Environments |
2014 |
|
|
|
225-242 |
|
|
Chang, T.-W.; Kurcz, J.; El-Bishouty, M.M.; Kinshuk; Graf, S. |
Adaptive and Personalized Learning Based on Students' Cognitive Characteristics |
2014 |
|
|
|
77-97 |
|
|
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
The Effect of Story in Mobile Educational Game |
2014 |
|
|
|
55-76 |
|
|
Heh, J.; Chang, M.; Chun,C. |
National Palace Museum Adventure – A mobile Educational Role Playing Game for Museum Learning. |
2014 |
|
|
|
201-233 |
|
|
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. |
Context-Aware Mobile Role Playing Game for Learning |
2014 |
|
|
|
131-146 |
|