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Doherty, L., Whitney, M., Shakya, J., Jordanov, M., Lougheed, P., Brokenshire, D., et al. (2005). Mixed-initiative in computer games: Algorithmic content creation in open-ended worlds. In D. W. Aha, & G. Tecuci (Eds.), (pp. 46–50). Mixed Initiative Problem-Solving Assistants, The American Association of Artificial Intelligence Fal. Menlo Park, California: The AAAI Press.
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Salas, D. J., Baldiris, S., Fabregat, R., & Graf, S. (2016). Supporting the Acquisition of Scientific Skills by the Use of Learning Analytics. Lecture Notes in Computer Science. Springer International Publishing.
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Bernard, J., Chang, T. - W., Popescu, E., & Graf, S. (2015). Using Artificial Neural Networks to Identify Learning Styles. Lecture Notes in Computer Science. Springer International Publishing.
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Baumstark, K., & Graf, S. (2014). A Framework for Integrating Motivational Techniques in Technology Enhanced Learning. (pp. 150–160). Lecture Notes in Computer Science. Springer Berlin Heidelberg.
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Nakic, J., Graf, S., & Granic, A. (2013). Exploring the Adaptation to Learning Styles: The Case of AdaptiveLesson Module for Moodle. Lecture Notes in Computer Science. Springer Berlin Heidelberg.
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