|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Mu, P., & Chang, M. |
Time-decay-based Reputation Method for Buyers Making Decisions in Online Shopping |
2009 |
In the Proceedings of the 9th International Conference on Electronic Business |
|
|
280-285 |
|
|
Ying, K., Wu, S., Chang, M., & Heh, J.-S. |
Narrative Elements Analysis for Educational Mobile Game Developmen |
2009 |
In the Proceedings of Technology Enhanced Learning Conference 2009 |
|
|
|
|
|
Chang, M., & Kinshuk |
Context-awareness Mobile Learning Activity Generator |
2009 |
In the Proceedings of the 6th International Workshop on Mobile and Ubiquitous Learning Environments, (MULE 2009) |
|
|
26-29 |
|
|
Tan, Q., Kinshuk, Kuo, Y.-H., Jeng, Y.-L. Wu, P.-H., Huang, Y.-M., Liu, T.-C., & Chang., M. |
Location-Based Adaptive Mobile Leaning Research Framework and Topics |
2009 |
In the Proceedings of the 12th IEEE International Conference on Computational Science and Engineering |
|
|
140-147 |
|
|
Werneck, E., & Chang, M |
Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company |
2009 |
In the Proceedings of the 4th International Conference on E-Learning and Games |
|
|
176-183 |
|