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Author Title Year Publication Impact Factor Volume Pages (up)
Baumstark, K.; Graf, S. A Framework for Integrating Motivational Techniques in Technology Enhanced Learning 2014 150-160
Fan, M.-X.; Kuo, R.; Chang, M.; Heh, J.-S. Story-Based Virtual Experiment Environment 2014 175-198
Heh, J.; Chang, M.; Chun,C. National Palace Museum Adventure – A mobile Educational Role Playing Game for Museum Learning. 2014 201-233
El-Bishouty, M.M.; Saito, K.; Chang, T.; Kinshuk; Graf, S. Teaching Improvement Technologies for Adaptive and Personalized Learning Environments 2014 225-242
Reiners, T.; Wood, L.; Dron, J. From chaos towards sense: A Learner-centric Narrative Virtual Learning Space 2014 From chaos towards sense: A Learner-centric Narrative Virtual Learning Space Gamification for Human Factors Integration: Social 242-258