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Author (down) Title Year Publication Impact Factor Volume Pages
Reiners, T.; Wood, L.; Dron, J. From chaos towards sense: A Learner-centric Narrative Virtual Learning Space 2014 From chaos towards sense: A Learner-centric Narrative Virtual Learning Space Gamification for Human Factors Integration: Social 242-258
Ostashewski, N.; Dron, J.; Howell, J. Building open learning opportunities: The Participating in the Digital Age cMOOC design case 2014 World Conference on Educational Multimedia, Hyperm 2480-2484
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. Context-Aware Mobile Role Playing Game for Learning 2014 131-146
Lu, C.; Chang, M.; Kinshuk; Huang, E.; Chen, C.-W. The Effect of Story in Mobile Educational Game 2014 55-76
Kumar, V.; Boulanger, D.; Seanosky, J.; Kinshuk; Panneerselvam, K.; Somasundaram, T.S. Competence analytics 2014 Journal of computers in education 1 251-270