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Khenissi, M. A., Essalmi, F., Jemni, M., Kinshuk, Graf, S., & Chen, N. - S. (2016). Relationship between learning styles and genres of games. Computers & Education, 101, 1–14.
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Chang, M., Song, Y., Tian, F., Sun, M., & Chang, M. (2016). Foreword to the Special Section on the International Conference on E-Learning and Games 2016 (Edutainment '16). Computers & Graphics, 61, A2–A3.
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Dron, J. (2016). P-learning's unwelcome legacy. TD, 24(1). Retrieved April 26, 2024, from http://www.tdjournal.itd.cnr.it/article/view/891
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Lee, S., Barker, T., & Kumar, V. S. (2016). Effectiveness of a learner-directed model for e-learning. Journal of educational technology & society, 19(3), 221–233.
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Lee, S., Barker, T., & Kumar, V. S. (2016). Effectiveness of a learner-directed model for e-learning. Journal of educational technology & society, 19(3), 221–233.
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