toggle visibility Search & Display Options

Select All    Deselect All
 | 
Citations
 | 
   print
Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C. - W. (2014). Context-Aware Mobile Role Playing Game for Learning. (pp. 131–146). The New Development of Technology Enhanced Learning. Springer Berlin Heidelberg.
toggle visibility
Chang, M., & Li, Y. (2014). Smart Learning Environments. (pp. 1–17). Springer.
toggle visibility
El-Bishouty, M. M., Chang, T. - W., Graf, S., Kinshuk, & Chen, N. - S. (2014). Smart e-course recommender based on learning styles. Journal of Computers in Education, 1(1), 99–111.
toggle visibility
El-Bishouty, M. M., Chang, T. - W., Lima, R., Thaha, M. B., Kinshuk, & Graf, S. (2014). Analyzing Learner Characteristics and Courses Based on Cognitive Abilities, Learning Styles, and Context. Smart Learning Environments. Springer Berlin Heidelberg.
toggle visibility
El-Bishouty, M. M., Saito, K., Chang, T., Kinshuk, & Graf, S. (2014). Teaching Improvement Technologies for Adaptive and Personalized Learning Environments. Ubiquitous Learning Environments and Technologies. Springer Berlin Heidelberg.
toggle visibility
Select All    Deselect All
 | 
Citations
 | 
   print