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Dron, J., & Anderson, T. (2014). Filling the Gaps With a Virtual Learning Commons at an Online University. European Conference on Social Media, , 144–151.
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Hartnett, M., St. George, A., & Dron, J. (2014). Exploring Motivation in an Online Context: A Case Study. Cite, 14(1).
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Hartnett, M., St. George, A., & Dron, J. (2014). Exploring Motivation in an Online Context: A Case Study. Contemporary Issues in Technology and Teacher Education, 14(1), np.
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Dron, J., & Anderson, T. (2014). Diseñando medios sociales para el aprendizaje (English title: Designing Social Media for Learning). Revista Mexicana de Bachillerato a Distancia, 11,septiembre 2013-febrero 2014,.
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Lu, C., Chang, M., Kinshuk, Huang, E., & Chen, C. - W. (2014). Context-Aware Mobile Role Playing Game for Learning. (pp. 131–146). The New Development of Technology Enhanced Learning. Springer Berlin Heidelberg.
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