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Tavalaee, M., Bagheri, E., Lu, W., & Ghorbani, A.A. (2009). A Detailed Analysis of the KDD CUP 99 Data Set. In In Proceedings of IEEE Symposium on Computational Intelligence for Security and Defence Applications (pp. 1–6). Ottawa, Ontario: IEEE.
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Werneck, E., & M Chang, M. (2011). A Flash-based Game for Employee Doing On-the-Job Training. In In the Proceedings of the 6th International Conference on E-Learning and Games (pp. 522–526). Taipei: Springer.
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Werneck, E., & Chang, M. (2013). A flash-based on-the-job training game. International Journal of Arts and Technology, 6(3), 229.
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Graf, S., Kinshuk, & Ives, C. (2010). A Flexible Mechanism for Providing Adaptivity Based on Learning Styles in Learning Management Systems. In Proceedings of the IEEE International Conference on Advanced Learning Technologies (pp. 30–34). Sousse, Tunisia: IEEE Computer Society.
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Lima, R. H. P., El-Bishouty, M. M., & Graf, S. (2013). A Framework for Automatic Identification and Visualization of Mobile Device Functionalities and Usage. Human-Computer Interaction and Knowledge Discovery in Complex, Unstructured, Big Data. Springer Berlin Heidelberg.
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