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Doherty, L., Whitney, M., Shakya, J., Jordanov, M., Lougheed, P., Brokenshire, D., et al. (2005). Mixed-initiative in computer games: Algorithmic content creation in open-ended worlds. In D. W. Aha, & G. Tecuci (Eds.), (pp. 46–50). Mixed Initiative Problem-Solving Assistants, The American Association of Artificial Intelligence Fal. Menlo Park, California: The AAAI Press.
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Doherty, L., Kumar, V., & Winne, P. (2007). Assisted ontology instantiation: A learningKit perspective. (pp. 265–267). The IEEE International Conference on Advanced Learning Technologies. Ieee.
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Doherty, L., & Kumar, V. (2009). Teaching programming through games. (pp. 111–113). The International Workshop on Technology for Education. Ieee.
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El Kadi, M., & Kumar, V. (2010). Evaluation of instructional design using Bayesian belief networks. (pp. 132–145). The ICEM-CIME 2009 Conference – Literacy and You in a Digital Age.
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El Kadi, M., & Kumar, V. (2010). MI-IDEM: A model to evaluate instructional design using Bayesian belief networks. (pp. 1–8). The 2010 9th International Conference on Information Technology Based Higher Education and Training.
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