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Werneck, E., & Chang, M. (2009). Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company. In In the Proceedings of the 4th International Conference on E-Learning and Games (pp. 176–183). Banff, AB, Canada: In the Proceedings of the 4th International Conference on E-Learning and Games.
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Weng, M., Lin, F., Shih, T. K., Chang, M. & Fakinlede, I. (2011). A Conceptual Design of Multi-Agent based Personalized Quiz Game. In The 11th IEEE International Conference on Advanced Learning Technologies (pp. 19–21). Athens, Georgia.
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Wen, D., Jiang, S., & He, Y. (2008). A Question Answering System based on VerbNet Frames. In . In Proceedings of the IEEE International Conference on Natural Language Processing and Knowledge Engineering (pp. 435–442). Beijing: IEEE.
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Wen, D., Graf, S., Lan, C.H., Anderson, T., Kinshuk, & Dickson, K. (2007). Supporting Web-based Learning through Adaptive Assessment. FormaMente Journal, 2, 45–79.
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Wen, D., Graf, S., Lan, C.H., Anderson, T., Kinshuk, & Dickson, K. (2007). Adaptive Assessment in Web-Based Learning. In Proceedings of the IEEE International Conference on Multimedia and Expo (ICME 2007), (pp. 1846–1849). Beijing, China: IEEE Signal Processing Society.
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