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Chang, C., Wu, S., Chang, M. & Heh, J.-S. (2008). Activity Generator for Informal Learning in Museum. In the 7th WSEAS International Conference on E-ACTIVITIES (pp. 189–194). Cairo.
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Chang, M. (2015). Data Analytics for Education and Healthcare. (Vol. 7). Athabasca University.
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Chang, M. (2012). Guest Editors' Introduction: Special Issue on Utility and Cloud Computing Science and Application. IEEE Transactions on Cloud Computing, 7(2), 99–102.
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Chang, M. & K. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. In the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 103–107). Kaohsiung.
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Chang, M. & K., C-W. (2009). Learning Culture and Language through ICTs: Methods for Enhanced Instruction, Hershey. Information Science Reference, .
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