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Dron, J., & Anderson, T. (2013). Learning in a Distance Teaching Community: A Case Study. Site 2013, .
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Chang, M., Kuo, R., Lyu, C. - W., & Heh, J. - S. (2013). A Pilot Study of the Situated Game for Autistic Children Learning Activities of Daily Living. Research and Practice in Technology Enhanced Learning, 8(2).
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Werneck, E., & Chang, M. (2013). A flash-based on-the-job training game. International Journal of Arts and Technology, 6(3), 229.
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Jones, D. A., & Chang, M. (2013). Multiplayer Online Role Playing Game for Teaching Youth Finance in Canada. International Journal of Online Pedagogy and Course Design, 2(2), 44–59.
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Graf, S., & Kinshuk. (2013). Dynamic Student Modelling of Learning Styles for Advanced Adaptivity in Learning Management Systems. International Journal of Information Systems and Social Change, 4(1), 85–100.
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