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Bagheri, E., & Ghorbani, A.A. (2010). A Model for the Integration of Prioritized Knowledge Bases through Subjective Belief Games. IEEE Transactions on Systems, Man and Cybernetics, Part A: Systems and Humans, 40(6)(1257-1270).
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Graf, S., Viola, S. R., Kinshuk, & Leo, T. (2007). In-depth Analysis of the Felder-Silverman Learning Style Dimensions. Journal of Research on Technology in Education, 40, 79–93.
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Chang, M., Lachance, D., Lin, F., Al-Shamali, F., & Chen, N. - S. (2015). Enhancing Orbital Physics Learning Performance through a Hands-on Kinect Game. Ted Egitim Ve Bilim, 40(180), 1–12.
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Bagheri, E., & Ghorbani, A.A. (2009). Astrolabe: A Collaborative Multi-Perspective Goal-oriented Risk Analysis Methodology. IEEE Transactions on Systems, Man and Cybernetics, Part A: Systems and Humans, 39(1), 66–85.
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Fellah, A., Maamir, A., & Abaza, M. (2000). On Multikey Sorting. International Journal Advances in Engineering Software, 31, 493–498.
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