|
Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Links |
|
Werneck, E., & Chang, M |
Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company |
2009 |
In the Proceedings of the 4th International Conference on E-Learning and Games |
|
|
176-183 |
|
|
Chang, M. & Kinshuk |
Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills |
2010 |
the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning |
|
|
103-107 |
|
|
Wen, D. & Lin, F |
Ways and Means of Employing AI Technology in E-Learning Systems |
2008 |
In Proceedings of the Eighth IEEE International Conference on Advanced Learning Technologies, (ICALT 2008). |
|
|
1005 - 1006 |
|
|
Mottus, A.; Kinshuk; Graf, S.; Chen, N.-S. |
Visualization and Interactivity in the Teacher Decision Support System |
2013 |
|
|
|
502-503 |
|
|
McGreal, R.; Dron, J.; Ellerman, E. |
Virtual Platforms at Athabasca University for Open Learning |
2013 |
|
|
|
|
|