Author |
Title |
Year |
Publication |
Impact Factor |
Volume |
Pages |
Wei, C.-W., Chen, N.-S,, & Kinshuk |
A Model for Social Presence in an Online Classroom. In S. L. Wong, S. C. Kong and F.-Y. Yu |
2010 |
Proceedings of the 18th International Conference on Computers in Education 2010 |
|
|
718-722 |
Bagheri, E., & Ghorbani, A.A |
A Model for the Integration of Prioritized Knowledge Bases through Subjective Belief Games |
2010 |
IEEE Transactions on Systems, Man and Cybernetics, Part A: Systems and Humans |
|
40(6) |
|
El Kadi, M., & Kumar, V. |
A Model to Evaluate Instructional Design Using Bayesian Belief Networks, 9th International Conference on Information Technology Based Higher Education and Training |
2010 |
|
|
|
1-8 |
Dutchuk, M., Muhammadi, K. A. & Lin, F. |
A Multi-Agent Game-Style Learning Activity |
2009 |
EduTainment 2009 |
|
|
263-272 |
Lin, F., Kinshuk, McGreal, R., Leung, S., Wen, D., Zhang, F., Li, Q. & Liang, X |
A Multi-agent System for Academic Advising |
2008 |
International Transactions on Systems Science and Applications, |
|
4(1) |
89-98 |