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Citations
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Heh, J., Chang, M., & Chun, C. (2014). National Palace Museum Adventure – A mobile Educational Role Playing Game for Museum Learning. (pp. 201–233). Ubiquitous Learning Environments and Technologies. Springer Berlin Heidelberg.
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Dron, J., & Anderson, T. (2014). Learning with Strangers – The Value of Sets in Online Learning. 6th International Conference on Computer Supported Education, 1.
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Hartnett, M., St. George, A., & Dron, J. (2014). Exploring Motivation in an Online Context: A Case Study. Cite, 14(1).
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Hartnett, M., St. George, A., & Dron, J. (2014). Exploring Motivation in an Online Context: A Case Study. Contemporary Issues in Technology and Teacher Education, 14(1), np.
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Anderson, T., & Dron, J. (2014). : (English title: Individual and Social Learning at a Distance: Ways and Means). Distance Education in China, 455, 32–42.
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